// Created by Crowbar 0.71
====== File Size ======
	99,115
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 791 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	792 - 1,035 theMdlFileData.theBones 1
	1,036 - 1,127 theMdlFileData.theAttachments 1
	1,128 - 1,139 theMdlFileData.theHitboxSets 1
	1,140 - 1,143 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	1,144 - 1,235 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	1,145 - 1,148 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	1,149 - 1,151 anAnimationDesc.anAnimation [@ref] alignment [ 33 00 00 ]
	1,152 - 1,279 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	1,280 - 1,511 theMdlFileData.theSequenceDescs 1
	1,512 - 1,515 [ref] aSeqDesc.theBoneWeights 1
	1,516 - 1,517 [ref] aSeqDesc.theAnimDescIndexes 1
	1,518 - 1,519 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	1,520 - 1,535 theMdlFileData.theBodyParts 1
	1,536 - 1,683 aBodyPart.theModels 1
	1,684 - 1,799 aModel.theMeshes 1
	1,800 - 1,807 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	1,808 - 1,851 theMdlFileData.theTextures 1
	1,852 - 1,855 theMdlFileData.theTexturePaths 1
	1,856 - 1,857 theMdlFileData.theSkinFamilies 1
	1,858 - 1,859 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	1,860 - 14,319 [ERROR] Unread bytes (non-zero) [ 02 00 00 00 5F 9F 5F C0 01 7F 64 C0 49 02 40 C0 5F 9F 5F 40 02 ... ]
	14,320 - 14,320 aSeqDesc.theActivityName = ""
	14,321 - 14,364 theNameCopy = "Weapons\grenades\arc_grenade_projectile.mdl"
	14,365 - 14,372 theSurfacePropName = "grenade"
	14,373 - 14,384 aBone.theName = "static_prop"
	14,385 - 14,389 anAttachment.theName = "fuse"
	14,390 - 14,397 aHitboxSet.theName = "default"
	14,398 - 14,402 anAnimationDesc.theName = @ref
	14,403 - 14,406 aSeqDesc.theName = "ref"
	14,407 - 14,411 aBodyPart.theName = "body"
	14,412 - 14,444 aTexture.thePathFileName = "models\weapons\grenades\grenades"
	14,445 - 99,114 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 0B A2 98 79 98 06 ... ]
	99,115 - 99,115 END OF FILE + 1 (File size)
========================
